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1993-03-01
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Motor City Software
Thinker Version 1.1
Copyright 1991-1993 by Motor City Software
All rights reserved
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│░░░░░░ LICENSING INFORMATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
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This program is not Freeware. This is SHAREWARE which means it is user-
supported software. If you use this program for more than 30 days, you are
required to register or remove it from your system. The registration fee is
a mere $10.00 and is not a lot to ask.
The concept works only with your support. If you find that you can use this
program, then a registration fee of $10.00 U.S. funds will help defray the
development cost and encourage the authorship of other programs that might be
useful to you. A Registration Form for this purpose is included with the
distribution archive and is called THINKREG.DOC.
Thinker is Copyrighted 1991-1993 by Motor City Software and all rights are
reserved. You may copy this program and documentation for backup purposes.
You also may copy and share UNMODIFIED copies of the program package,
providing that the copyright notice is reproduced and included on all copies.
You may not sell the product for a fee and/or distribute the product
along with other products without expressed written permission from Motor
City Software, nor may you modify or remove the Copyright Notice from the
program or the documentation.
╒═════════════════════════════════════════════════════════════════════════════╕
│░░░░░░ INTRODUCTION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
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Thinker is a fun, simple game which challenges you to achieve the highest
monthly score possible. This game is similar to the game of "Concentration"
as seen on television.
The object of the game is to be the highest scoring player at the end
of the month. This is accomplished by matching pairs of cards on a
4 X 13-card grid.
You will start with 0 points at the beginning of each month. When you
enter the game, the game board is drawn on your screen. The game board
consists of header information, and a 4 X 13 grid which holds 52 playing
cards.
To begin a game, select <P>lay. A 52-card deck is then shuffled and
dealt. You will also notice some information in the upper-right corner
of your screen, such as Maximum Misses and your Miss Count.
The object of game play is to select pairs of matching cards until the
game board is cleared. Once selected, each card is turned face-up. If the
two cards you select match, you gain 100 points and the cards are cleared
from the board. If you manage to clear the entire board, you will be
awarded a bonus of 5,000 points.
To select cards, make sure that your NUM LOCK is turned on. Then, using
the numeric keypad, move the cursor left, right, up or down until the
cursor is directly above the card you wish to select. Then press <ENTER>
to select that card.
Each time you select two cards that do NOT match, your Miss Count is
incremented by 1. You may accumulate a maximum of 5 consecutive misses
before the game is ended. Each time you select a matching pair of cards,
your Miss Count is reset to 0.
At the end of each month, play is ended and the top-three scorers for the
month are displayed to players during the following month. The player
file is removed and the game starts over.
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│░░░░░░ INSTALLATION ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
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Thinker runs great as a type 7 door on RemoteAccess and QuickBBS. All file
I/O uses record locking and this door will run fine on two nodes
simultaneously.
Command Line Parameters:
- /T# The maximum number of games a player may play per day. This should be
a value between 1 and 100. If it's not, it will default to 2.
- /M# The maximum number of misses in a row before the user is beaten. This
should be a value between 1 and 10. If it's not, it will default to 5.
- /D tells Thinker to use a DOOR.SYS file rather than Dorinfo1.def
- /N# will specify the node number, # is the node number. Default = 1
Examples:
THINKER.EXE /T7 7 rounds per day.
THINKER.EXE /N1 Running on node 1
THINKER.EXE 5 rounds per day (default).
THINKER.EXE /T10 /D 10 games per day.
Use DOOR.SYS instead of DORINFO1.DEF.
THINKER.EXE /T10 /M3 /N2 /D 10 Games per day
3 misses allowed in a row
Running on node 2
Use door.sys
NOTE: If you are running this program under PCBoard, you may have to load
a FOSSIL driver from a batch file before the game is run, and unload
it when the game is finished and before control is returned to the
BBS.
Thinker can be run in the BBS system directory or in a directory of its own.
Here is an example type 7 menu command
D:\BBS\DOORS\THINKER\THINKER.EXE /T15 /M6 /N*N
That's all there is to installing the Thinker door. There is no setup program
needed.
Thinker will read and write its own files in the same directory containing the
THINKER.EXE file, and read the dorinfo1.def or door.sys file from the current
directory.
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│░░░░░░ SUPPORT FILES ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░│
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The following is a list of files related to the operation of this program.
It is noted whether or not the file is absolutely required in order for the
program to run.
Filename Required Description
------------ -------- -------------------------------------------------
THINKER.EXE Yes The main progam executable.
THINKER.ANS Yes The game board graphic. (color graphics)
THINKER.ASC Yes The game board graphic (mono graphics)
MCT.ANS Yes The Motor City Thinker graphic (color graphics).
MCT.ASC Yes The Motor City Thinker graphic (mono graphics).
THINKER.HLP Yes Help file.
THINKER.DOC No This documentation.
THINKER.DTE No This is a date file. This is used to determine
when the end of month has been reached.
THINKER.HSC No This file contains the last month's high scorer
statistics.
THINKER.DAT No This is the player data file. If it does not
exist, it will be created.
THINK##.LOG No This file is created if Thinker encounters an error
during operations. If this file exists, it is
intended for your viewing pleasure. The ## will be
replaced with the node #.